Filter: Nintendo

Hacking Hundreds of Wii Us at Once

2024-05-26 by Yannik Marchand

There used to be a flaw that could be used to gain code execution on hundreds of consoles at once. Almost all 3DS, Wii U and Switch games with online features depend on a single library for online play: NEX. This library happened to be vulnerable to a stack overflow … Read more...

Nintendo Vulnerability

Nintendo's Game Server Protocols

2024-03-20 by Yannik Marchand

Reverse engineering Nintendo's game server protocols has been one of my favorite and long-lasting projects so far. Since I started the project around 7 years ago, it has led to a popular open source repository, several bug bounties and more than 150 pages of documentation. This article provides an overview … Read more...

Nintendo